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Far cry 3 review9/23/2023 ![]() Instead of self-contained “levels,” you received a mission and an objective waypoint and it was then your responsibility to make your own way to where you needed to go, while engaging hostiles and completing objectives however you saw fit. ![]() Starting with the original Far Cry, released for the PC in 2004, Ubisoft slowly began carving out a niche for itself in the crowded FPS market by stripping away the traditional “level” design of most first-person shooters and replacing it with an open, freely-explorable world.
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